Comments

Log in with itch.io to leave a comment.

I fail levels but never understand why.

Do the colours have any bearing on gameplay? Like some squares are light-blue... One level had two 2s...

Yes, the red numbers are evil so don't click them. ;w;

(1 edit)

Can you put more information in the instructions?

Include what the colours mean, whether or not you need to click on numbers that disappear, etc etc.

I know it's lacking... ;_;

It's something I would have to spend a bit of time on, and currently I am very busy with 789 and my 9-5, so it would have to be whenever I have time. Currently not that many people are interested in this game, and according to the stats, if I were to make a guide it would be just for you.

(1 edit)

This game is surprisingly difficult and really fun!  And Kat is an adorable, very encouraging, and welcoming mascot.I love it, and I look forward to seeing where it goes in the future.

(+1)

Aw, thank you. :3c 

There is a bit of work left to be done for this game, like a rebalance, a mode selection, and of course music and sounds, but sadly I am experiencing a string of bad luck that removes all available spare time I have to work on this... Hopefully I will get some time for this slowly over the next weeks. ;w;

(1 edit)

Current build will freeze at random times, forcing you to refresh the page (at least in my case, tried in google chrome and mozilla)
otherwise it's still a simple and addicting game!

It's a Unity-issue apparently... I also have the same with 789. I hope to be able to figure out why it happens. The profiling in the editor shows nothing. Sorry about this... ;_;

current build seems to force game-over if you click on a square of a flashing number when it isn't visible 

That's because you can only click it when it is. They are toggle tiles and need to be clicked in time.

(1 edit)

I would recommend making it so that instead of flashing in and out of existence, it flashes between a regular number and a red number, so it's more clear that clicking it = bad ;w;

(+1)

Yes, there is lots of room for improvements... uwu

I love the art 10/10. The mechanics are really easy and at first I was thinking it would be mixture of Minesweeper and Sodoku. Make it harder for sure. 

There might be more gameplay mechanics added when I get time. ;w;